Test Mario Kart 7 - Nintendo 3DS

Mario Kart had somewhat neglected us since the release of the last episode on Wii. Players have no doubt widely toured the question and if it is always nice to do a small race, the Wii component circuits have truly over no secret. Also was it time for the franchise released a new component, thus helping to revive the series but also make the 3DS of title of exception, a safe value. After Super Mario 3D Land, here come the new Mario Kart 7. Enjoy these large output, it may be that the 3DS would know a period of belt-tightening after the holidays.


Mario Kart 7 (1) Mario Kart 7 (2)


This Mario Kart 7 is much shown in recent weeks in the press, to the point that you know already all news. You know therefore Ninteno made some additions but not actual innovations for this component. It still retains the same gameplay, the same concept of winning races with different items. Also, you will certainly begin this Mario Kart 7 its solo mode. You will discover the endless same cuts, Etoile, mushroom, flower, leaf, etc, available in 50 cc, 100 cc and 150 cc. Here not motorcycles, your vehicle will all four wheels have to advance.


Mario Kart 7 (3) Mario Kart 7 (9)


Side gameplay, no change. You can conduct drum beating your race and make sure to stay first to win best statistics. You throw on your road of many items that you enjoy you leave behind you, or start before you. The solo part is all in all usual and perhaps sometimes somewhat boring. You may repeatedly to race at the top of that pick up bananas, to receive all time shells blue and red, an always this hard for the first pilot of a race. You'll like no doubt know a moment of difficulty and find you later in the platoon, at least for user of other items that you would not, under normal circumstances, the opportunity to receive. This progression will allow you to unblock number of items, including your Mii, or other vehicles.

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