Test Mario Kart 7 - Nintendo 3DS

Mario Kart had somewhat neglected us since the release of the last episode on Wii. Players were no doubt widely toured the question and it is always sympathetic to a small race, the Wii component circuits have more really no secret to anyone. Also was it time for the franchise out a new component, thus helping to revive the series but also to benefit the 3DS of title of exception, a safe value. After Super Mario 3D Land, here come the new Mario Kart 7. Enjoy these large output, it may be that the 3DS know a period of belt-tightening after the holidays.

Mario Kart 7 (1) Mario Kart 7 (2)

This Mario Kart 7 is much shown in recent weeks in the press, to the point that you know already all news. You know therefore Ninteno made some additions but not actual innovations for this component. It still retains the same gameplay, the same concept to win races with different items. Also, you will certainly begin this Mario Kart 7 by his solo mode. You will discover the endless same cuts, Etoile, fungus, flower, leaf, etc, available in 50 cc, 100 cc and 150 cc. Here not motorcycles, your vehicle will have all four wheels to move forward.

Mario Kart 7 (3) Mario Kart 7 (9)

-Side gameplay, therefore, no change. You can conduct drum beating your race and make sure to stay first to win the best statistics. Many items that you enjoy you leave behind you, or to launch before you you pass on your route. The solo part is all in all usual and perhaps sometimes somewhat boring. You may repeatedly to race in the lead, that pick up bananas, to receive all time blue and red, shells an always this hard for the first pilot of a race. You'll like probably know a moment of difficulty and find you later in the platoon, at least for user of other items that you would not, in normal times, the opportunity to receive. This progression will allow you to unlock a number of items, including your Mii, or other vehicles.


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